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wrench | fargo tv ([personal profile] wwrench) wrote2023-06-14 09:55 pm

Abraxas Info

wrench
fargo tv
— BASICS —
(Wes) Wrench
FULL NAME
~38
AGE
Fargo TV
CANON
S03E10: Somebody to Love
CANON POINT
Andie
PLAYED BY
The Hanged Man
Solvunn
★★★★☆☆☆☆☆☆
NA
TITLES
TBD
RESIDENCE
— FIRST IMPRESSIONS —
APPEARANCE Wrench is relatively tall, bordering on 6'4". Though he looks burly and broad-shouldered, a closer inspection will reveal that his bulk is largely a façade created from many layers of clothing. He almost always has some amount of facial stubble and prominent sideburns, and his hair is curly and often disheveled. [X] [X] [X] [X]
CLOTHING Vacillating somewhere between Midnight Cowboy and an L.L.Bean stock model. Utilitarian cuts, drab colors, and layers, layers, layers. If you need the shirt off his back, that's fine; he's probably wearing three of them.
DEMEANOR In a word, stoic. He stands tall, takes up space, and carries himself with an unshakable air of self-assurance. Wrench is a man loath to endure others' bullshit. When he wants to intimidate, he does so through physicality. If you find reason to get close to him, he'll show you an entirely different side. But at first blush, expect a man who has his guard up and looks ready to throw down.
AURAL There's a good chance you may never hear him voice, but that doesn't mean he's quiet. He walks heavily and does most things with little caution or concern for the noise they make. For those familiar with ASL, Wrench's signing style is informal. He makes frequent use of classifiers and gesture, and many signs are relaxed in their production, including modified handshapes and efficiency in location. He has a tendency to use a one-handed signing style. His signing speed is relatively fast, and his signing space is broad (due in part to his height). Wrench's dialect carries mainly Upper Midwestern influences, though with the occasional Southern quirk. He is fluent.
OLFACTORY Notes of leather, gun solvent, coumarin, and oakmoss.
— SKILLS —
SURVIVALISM He's a man without a true identity who has spent nearly ten years living off the grid. Wrench knows how to fend for himself, and how to get himself what he needs without modern intervention. This includes everything from petty theft and hot-wiring vehicles to hunting game and building shelter.
WEAPONS Proficient with a variety of ranged weapons, including: hatchets, tomahawks, crossbows, grenades, handguns, shotguns, rifles, and general improvised weapons
CONSTRUCTION Able to forage materials and build: wilderness shelters and lean-tos, dug-outs, ramadas, suspended shelters, and log cabins
HARVESTING Wrench is able to forage for foods and (generally) knows what's good to eat and what should be avoided. He's most familiar with the kinds of vegetation that grow natively in the upper Midwest.
MURDER What it says on the tin. He's done a lot of it.
— RUMORS —
  • He's got a mean right hook, and he's quick to throw down.
  • He never seems to eat, and doesn't sleep all that much either.
— HAUNTS —
  • where does your character hang out?
  • where can other characters run into your character?
  • you can also use this section to give descriptions of where they live and potentially work!
— ITEMS —
  • A small notebook and pen (stolen from a Nocwich merchant)
  • Two throwing daggers (one stolen from the Solvunn welcome party; one conjured by Wanda)
  • A mysterious charm engraved with runes of Vimorskas
  • A small tomahawk
— MAGIC —
— OUT OF CHARACTER —
Andie · they/them · Central · [plurk.com profile] stickyholograms