Diadem Info
WRENCH
Fargo TV
Height
6'4"
Build
appears burly; actually deceptively rangy
Hair
auburn blond and loosely curled when it gets longer
Eyes
green
Age
~38
Canon Point
S03E08: Who Rules the Land of Denial?
Markings
numerous scars — most notable of the bunch are a through-and-through puncture scar on his left palm and two badly-healed gunshot wounds on his right torso
Vehicle
Character Information
Wrench and his best friend and future partner Numbers grew up somewhere around Luverne, Minnesota. Canonically, there is little shown of their childhood, except when their paths cross with a man named Hanzee Dent who would come to be the leader of the Fargo crime syndicate. The man witnessed the two children get tangled up in a scuffle with some older boys, and physically intervened on their behalf. It is assumed that this was the start of what would come to be the two boys' participation in the world of organized crime.
While Hanzee came to be known as Moses Tripoli — a gluttonous, wealthy mob boss — he farmed out Wrench and Numbers as contract killers to exact the syndicate's revenge on anyone who ran crossways of their members. This is how the two men wound up in Bemidji, Minnesota, hunting a man by the name of Lorne Malvo who was responsible for the murder of syndicate member Sam Hess. Wrench and Numbers came close to catching Lorne after a weeklong stalk-and-chase which culminated in the midst of a whiteout snowstorm. Instead of besting their target, however, Wrench was shot in the abdomen by a local police officer and Numbers' throat was slit by Malvo.
Malvo later visited Wrench in the hospital and informed him not just of his partner's death, but the obliteration of his entire syndicate. (”You're unemployed now, by the way. In case you don't read the papers.”) Yet in an astonishing act of admiration, Malvo admits that Wrench got “closer than anybody else” ever has to besting him, and gives him the key to his handcuffs, allowing him to free himself and escape from the hospital.
The next time Wrench is seen in canon is five years later, when he re-appears in a Minnesota State Prison Transport Unit vehicle, chained to a woman named Nikki Swango. Nikki is on her way to prison for a parole violation, but she's also being stalked by a trio of henchmen who manage to crash the bus as a means of getting to her. She and Wrench escape, still chained to one another, and lead the three men on a chase through the backwoods of Minnesota.
Wrench and Nikki manage to decapitate one of the men and Wrench mortally wounds another with a thrown axe, but he is badly wounded in the process. The two stumble into a bowling alley in a clearing in the woods which appears canonically to function as a sort of purgatory or middle-place. It's in this bowling alley that Nikki has an encounter with a fabled man named Paul Murrane. Of Wrench, Murrane says:
And now he's here in Panorama.
While Hanzee came to be known as Moses Tripoli — a gluttonous, wealthy mob boss — he farmed out Wrench and Numbers as contract killers to exact the syndicate's revenge on anyone who ran crossways of their members. This is how the two men wound up in Bemidji, Minnesota, hunting a man by the name of Lorne Malvo who was responsible for the murder of syndicate member Sam Hess. Wrench and Numbers came close to catching Lorne after a weeklong stalk-and-chase which culminated in the midst of a whiteout snowstorm. Instead of besting their target, however, Wrench was shot in the abdomen by a local police officer and Numbers' throat was slit by Malvo.
Malvo later visited Wrench in the hospital and informed him not just of his partner's death, but the obliteration of his entire syndicate. (”You're unemployed now, by the way. In case you don't read the papers.”) Yet in an astonishing act of admiration, Malvo admits that Wrench got “closer than anybody else” ever has to besting him, and gives him the key to his handcuffs, allowing him to free himself and escape from the hospital.
The next time Wrench is seen in canon is five years later, when he re-appears in a Minnesota State Prison Transport Unit vehicle, chained to a woman named Nikki Swango. Nikki is on her way to prison for a parole violation, but she's also being stalked by a trio of henchmen who manage to crash the bus as a means of getting to her. She and Wrench escape, still chained to one another, and lead the three men on a chase through the backwoods of Minnesota.
Wrench and Nikki manage to decapitate one of the men and Wrench mortally wounds another with a thrown axe, but he is badly wounded in the process. The two stumble into a bowling alley in a clearing in the woods which appears canonically to function as a sort of purgatory or middle-place. It's in this bowling alley that Nikki has an encounter with a fabled man named Paul Murrane. Of Wrench, Murrane says:
”We all end up here eventually. To be weighed and judged. As it is now, for you and your friend. You know, some thought that he should stay behind, but I convinced them that he was on a better path now.”
And now he's here in Panorama.
Appearance
Wrench is relatively tall, bordering on 6'4". Though he looks burly and broad-shouldered, a closer inspection will reveal that his bulk is largely a façade created from many layers of clothing. He almost always has some amount of facial stubble and prominent sideburns, and his hair is curly and often disheveled. His typical style of dress vacillates somewhere between Midnight Cowboy and an L.L.Bean stock model. Utilitarian cuts, drab colors, and layers, layers, layers. If you need the shirt off his back, that's fine; he's probably wearing three of them.
Skills & Abilities
Wrench is, first and foremost, a survivor. He was raised by a mob boss and spent ample time working as a contract killer, which has given him a proficiency with a wide variety of ranged weapons. He's an excellent shot and can wield hatchets, axes, and tomahawks with similar brutality. At the end of his canon he's spent five years evading capture by the US Marshals, subsisting on what he's been able to hunt, forage, and construct with his own hands. Wrench is able to move among people without being noticed and stalk his prey, whether that's human or animal. And he knows how to do all of this without leaving a trace of himself behind. He can police his brass after a firefight and gut big game without wasting the offal. Wrench is also fluent in American Sign Language and English. He's a proficient speech reader (which is admittedly less proficient than most hearing assume), but will make every effort to hide that fact from others. Nevertheless, he's a man with a keen eye, adept at reading even the slightest microexpression. Perhaps most advantageous, he's a man with no concrete identity who is neither known nor missed by society at large.
While Wrench is technically a squishy human, the Fargo canon generously incorporates elements of the supernatural throughout each of its seasons. Additionally, Wrench himself has had at least one direct encounter with an immortal being, and was subsequently granted his life back. This experience has been interpreted as a linchpin moment in his characterization, and the point at which he became something of an avenging angel figure. As such (and supported by his grooming from childhood), Wrench is more resilient than average. He requires significantly less sleep than the average person and can subsist on very little food and water — levels that would induce starvation in most. He's also quite a bit more resilient, and can heal from injuries other people would succumb to.
While Wrench is technically a squishy human, the Fargo canon generously incorporates elements of the supernatural throughout each of its seasons. Additionally, Wrench himself has had at least one direct encounter with an immortal being, and was subsequently granted his life back. This experience has been interpreted as a linchpin moment in his characterization, and the point at which he became something of an avenging angel figure. As such (and supported by his grooming from childhood), Wrench is more resilient than average. He requires significantly less sleep than the average person and can subsist on very little food and water — levels that would induce starvation in most. He's also quite a bit more resilient, and can heal from injuries other people would succumb to.
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